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Old Sep 30, 2008, 06:34 PM // 18:34   #41
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Wrong Romeus, the fact that you claim that your dog could get GWAMM is laughable :3

So, players who've spent those thousands of hours aren't worth that the title they worked their ass off to get would live up to it's name?
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Old Sep 30, 2008, 06:53 PM // 18:53   #42
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I read through this thread and I see two camps: PvE'ers that support it, and PvP'ers that don't. I'll stand with my previous contention that PvP'ers don't want PvE'ers to have something on par with their precious /rank emotes because they're bitter about something or other. I don't know what. They feel that their PvP takes more skill. Hmm...I really don't think so. they keep assuming that people in PvE run horrid skill bars and just c-space their way through everything. Well, I have news for them: Some aspects of PvE that are required to get GWAMM (such as southern shiverpeaks vanquishing, huge-mob-in-old-ascalon vanquishing with 4 characters, various missions) require a lot of player skill and effective builds. Just because you're not up against cheap human tactics, doesn't make it any less difficult. AI cheats and it doesn't have the factor of human error to create mistakes that can be capitalized on. It's a solid wall that PvE'ers have to break through. On the surface it might seem that PvE is just running the same build and walking through life...but it's just not. i'd like to see a standard PvE build walk through asura lands aggroing 8 full raptors(not the farmed pisant raptors) and survive. That's just one example.

People who get GWAMM have put in the time and dedication to get there. Vanquishing, HM missions, title grinding, farming for money to buy sweet/party points, time spent being drunk, sometimes playing WHILE drunk(unless they have post-process effects turned off...then they just have to watch the clock), map scraping, mindless endless farming for ss/lb in those ever-annoying Junundu...etc. It's no different than running IWay or Sway, or some other cookie-cutter exploit team build in HA for hours in a day farming fame.

Last edited by A11Eur0; Sep 30, 2008 at 06:56 PM // 18:56..
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Old Sep 30, 2008, 07:34 PM // 19:34   #43
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/notsigned

I'm not willing to spend more money on lockpicks, waste days trying to vanquish areas or max out titles to get a cheesy in-game aura.
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Old Sep 30, 2008, 07:54 PM // 19:54   #44
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Originally Posted by A11Eur0 View Post
I read through this thread and I see two camps: PvE'ers that support it, and PvP'ers that don't.
Romeus is in LOD, and I am in TAM. You do realise that these guilds are, for the most part PvE based right?


Quote:
I'll stand with my previous contention that PvP'ers don't want PvE'ers to have something on par with their precious /rank emotes because they're bitter about something or other. I don't know what.
I won't be bothered if /Rank or /Zrank gets removed. Infact I'll like that.

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They feel that their PvP takes more skill. Hmm...I really don't think so. they keep assuming that people in PvE run horrid skill bars and just c-space their way through everything.
I just set my bar to an ED Ranger, press C and press numbers. Yes, with success. PvE is incredibly easy with or without PvE skills or consumables.

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Well, I have news for them: Some aspects of PvE that are required to get GWAMM (such as southern shiverpeaks vanquishing, huge-mob-in-old-ascalon vanquishing with 4 characters, various missions) require a lot of player skill and effective builds.
No, they don't. Pop Sabway or Discordway on your heroes and run something that would synergise slightly and hey, you're on your way. Niether of those areas are hard, and they require no player skill. Skillbars are just going to be used anyway, and I've seen W/Mo's who still run crap like Mending on their bar and think Frenzy is bad.

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Just because you're not up against cheap human tactics, doesn't make it any less difficult. AI cheats and it doesn't have the factor of human error to create mistakes that can be capitalized on. It's a solid wall that PvE'ers have to break through.
Cheats? Yeah, it has "cheats" but it isn't necesarily in power to use those "cheats" effectively.

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On the surface it might seem that PvE is just running the same build and walking through life...but it's just not. i'd like to see a standard PvE build walkthrough asura lands aggroing 8 full raptors(not the farmed pisant raptors) and survive. That's just one example.
So basically... you say "PvE will be hard when you aggro a shit load of mobs"? Wow, so now I have to do that for increased difficulty?

Oh, there's always using someone to hold aggro with two Monks SoA'ing him over and over.

Quote:
People who get GWAMM have put in the time and dedication to get there. Vanquishing, HM missions, title grinding, farming for money to buy sweet/party points, time spent being drunk, sometimes playing WHILE drunk(unless they have post-process effects turned off...then they just have to watch the clock), map scraping, mindless endless farming for ss/lb in those ever-annoying Junundu...etc. It's no different than running IWay or Sway, or some other cookie-cutter exploit team build in HA for hours in a day farming fame.
Wait... you're saying PvP doesn't take as much skill as PvP, and then bringing up some shitty gimmick that is incredibly easy to run?

You made my day with this post. Keep it up, I like laughing.

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Originally Posted by Gargytama
So, players who've spent those thousands of hours aren't worth that the title they worked their ass off to get would live up to it's name?
Maybe, if they actually had to put some effort into it. PvE isn't hard, and you shouldn't get rewarded for spending time on something. Something tedious shouldn't be rewarded.

Last edited by Tyla; Sep 30, 2008 at 07:58 PM // 19:58..
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Old Sep 30, 2008, 07:59 PM // 19:59   #45
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Originally Posted by Chaos Flame Reaper View Post
/notsigned

I'm not willing to spend more money on lockpicks, waste days trying to vanquish areas or max out titles to get a cheesy in-game aura.
Yeah, great, you'd want to get the aura for FREE.
...if you didn't it at all in the first place know that there are many who would find it a great reward.
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Old Sep 30, 2008, 07:59 PM // 19:59   #46
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Originally Posted by gargytama View Post
Wrong Romeus, the fact that you claim that your dog could get GWAMM is laughable :3
It is intended to; see this is what people refer to as a joke

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Originally Posted by gargytama View Post
So, players who've spent those thousands of hours aren't worth that the title they worked their ass off to get would live up to it's name?

If a player spends thousands of hours doing the exact same mind numbing thing over and over again, does this make him worthy of the most striking Title reward in the game?

Stop pretending PvE title grinding requires skill, it clearly doesn't.
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Old Sep 30, 2008, 08:02 PM // 20:02   #47
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heres a suggestion, how bout we stop making silly suggestion threads for an old game that the dev staff is over with by now. GW2 is what they are focusing thier time on and rightfully so. all these idea and suggestion threads would have been great back in 2004, but honestly keep your ideas that have been suggested numerous times to yourself now.......nothing is going to change....learn to live w the game you have.

the horsey is dead, stop beating it.
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Old Sep 30, 2008, 11:55 PM // 23:55   #48
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Originally Posted by Tyla View Post
Maybe, if they actually had to put some effort into it. this entire game isn't hard, and you shouldn't get rewarded for spending time on something. Something tedious shouldn't be rewarded.
fixed for you, honestly, I agree with what you're saying to a certain extent, but honestly, i don't see much more challenge in pvp. Really when it comes down to it with a good enough build and half a brain you can roll through anything. The game isn't skill based it's [skill] based, all you really gotta do is have something that negates what the enemy is doing and returns damage, which is where gimmicks come from and why they work well.

and randy, no offense and all but, you're a pve guy, you enjoy pve, you run elite missions with your guild constantly last time i saw, though that may have changed since, so what's with your constant urge to bash someone over a title? mindless, yes, skilless yes. but, the hate is kinda unecissary, it only makes you look like an arrogant asshole, which you're not. So stop making yourself look like one.

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the horsey is dead, stop beating it.
for some people, beating it is their only passtime, pun intended.

More seriously though, I agree with you, wish it wasn't true, but i do agree.
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Old Oct 01, 2008, 03:36 PM // 15:36   #49
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Tyla and Romeus, if getting GWAMM don't require any skill why don't you post a screenshot with your own GWAMM titles then?

Yes Romeus, and I laughed at your joke and that's why I said it was laughable.


Please all PvPers tell me, where's the skill in counting down "3, 2, 1, spike!" when the monks are healing/protecting you spikers? Please tell me, cuz appearently I've got a lot to learn!
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Old Oct 01, 2008, 03:42 PM // 15:42   #50
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Tyla and Romeus, if getting GWAMM don't require any skill why don't you post a screenshot with your own GWAMM titles then?
I don't have GWAMM, merely because I find PvE tedious and boring. Right now, I'm at 43/54 areas and when I max Tyrian Vanquisher, I'm Legendary Vanquisher. Then I've got to complete all of the vanquishes in EotN, and dungeons, and I'm done. And do you want me to tell you something? It's nothing but tedious, easy and boring. Roll 3 Discord heroes, 6 if with a friend and just C-Space every mob you see while watching a movie or something.

Oh, and the only titles that require even the smallest means of skill are the HM ones.
Quote:
Please all PvPers tell me, where's the skill in counting down "3, 2, 1, spike!" when the monks are healing/protecting you spikers? Please tell me, cuz appearently I've got a lot to learn!
3, 2, 1 Spike isn't necesarily all there is to PvP. That's spikes, but that doesn't mean tactics. You have to be tactical and unpredictable to win, and a Monks' job difficulty is when enemy pressure is high and they have to force a retreat. Not to mention the majority of the good players have left the game anyway.

Last edited by Tyla; Oct 01, 2008 at 03:45 PM // 15:45..
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Old Oct 01, 2008, 08:18 PM // 20:18   #51
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-_- because we need more things to show off are guild wars e-pen*s

yea no.
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Old Oct 01, 2008, 08:33 PM // 20:33   #52
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/signed for more shiny things
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Old Oct 01, 2008, 09:02 PM // 21:02   #53
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I say signed because it doesn't matter if PvE is easy, they did work for a very long time on it everyone agrees on that. If you don't care about titles or emotes ect, then why post here, some people do. i will never get GWAMM, and do not plan to. They worked for a very long time, let them have there fun. And saying boring tedious work should not be rewarded shows me you apparently know nothing of real life, cause well unless you are lucky and get a good job you enjoy that is what it is.
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Old Oct 01, 2008, 09:47 PM // 21:47   #54
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Originally Posted by Dr.Jones View Post
-_- because we need more things to show off are guild wars e-pen*s

yea no.
i agree with something special for thme other than a title, but not necissarily this e-peenesque crap.

another version of the rainbow phoenix or something would do nicely imo.
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Old Oct 01, 2008, 10:18 PM // 22:18   #55
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/Not signed, ever.

I do not want to see people glowing, I will agree to full body chaos armor before this. I am not flaming you, but I just cannot, and will not, agree.

I myself and working towards GWAMM on my sin (if I get bored enough, I might work on it on my necro).

There is no need for anything shiny, no need for anything "leet" in the game. And as stated GWAMM currently uses too much grind.

The /rank and /zrank are bad enough, you might as well suggest a /grank or /gwamm to this title instead.

Personally, I want to remove the /rank and /zrank, at least until the last 2/3 ranks (and if keeping the last 2/3 ranks, then add a rank for Kurzick/Luxon but only once maxed). I still disagree with the whole "leet" bonus for titles, no need to add more.
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Old Oct 01, 2008, 10:26 PM // 22:26   #56
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/Not signed.

Grind titles should NEVER EVER EVER be rewarded in anyway what so ever. Skillful play, good sportsmanship, and good attitudes should get rewards before this crap. As far as I care, people who waste their time with that crap should be ridiculed and taught a good lesson.

Last edited by Shuuda; Oct 01, 2008 at 10:30 PM // 22:30..
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Old Oct 01, 2008, 10:28 PM // 22:28   #57
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Originally Posted by Shayne Hawke View Post
The only reason I'd want a visual effect for GWAMM is so that I can show off another title or use one that has a bonus in a specific area.

I doubt that adding such an effect would inspire people as much as you say it would.

Also, there is an old thread on this somewhere.
/agreed with Shayne in every word
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Old Oct 02, 2008, 12:31 AM // 00:31   #58
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So when some PvP scrub runs up to me flashing his wolf that took him 3 years to achieve, I shouldn't be able to flash him anything back from my 3.5 years of dedicated PvE that I've spent hours on myself? and since I don't flash him a wolf or a tiger to match or beat him, I'm automatically a noob to him and every other PvP scrub around him? Oh, because PvE takes no skill whatsoever.

Sorry, but I've taken SY! d-slash build and sab necros on vanquishes and it's definitely not c-space/win. Some areas are easy, other areas are friggin insane. If I change builds around for more healing or protection, I don't have enough damage to kill kiting healers. If I add snares, I either don't have enoughhealing or enough damage because I'm too busy trying to shut them down. Then it's a stalemate.

I'll revise my previous suggestion of a God tonic. make it random, or your choice which to use...so it works for all classes. Maybe give the 6 core professions a higher rate of getting their corresponding god, and equivalent for all on dervishes, with a scalar between with bias for sins (lyssa, grenth and balthazar), Paras (balthazar, dwayna) and Rits (grenth, dwayna?, Melandru).
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Old Oct 02, 2008, 01:10 AM // 01:10   #59
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/notsigned. why not just show the title... its prestigious enough as is...
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Old Oct 02, 2008, 03:34 PM // 15:34   #60
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So when some PvP scrub runs up to me flashing his wolf that took him 3 years to achieve, I shouldn't be able to flash him anything back from my 3.5 years of dedicated PvE that I've spent hours on myself?
Speak for yourself, except change the second "P" to "E". Not that I have anything against PvE'ers, but it's usually people who complain about PvP'ers or whatever are referred to "PvE scrubs" themselves. I have a few PvE friends who aren't clueless, and using the word "PvX scrub" is pretty sad unless they just complain about X person's behavior.

But yes, if you "dedicated" 3.5 years to PvE why don't you just spend 250k on the Zaishen Chest? Yes, there are some complete idiots who think just because they can farm fame they are good, but you're just stooping to their level.

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and since I don't flash him a wolf or a tiger to match or beat him, I'm automatically a noob to him and every other PvP scrub around him? Oh, because PvE takes no skill whatsoever.
That's because it doesn't. If I can get away with not playing properly in PvE then it's obviously easy. Slap a few bars on and buttonmash and yay I'm done. And again, just because someone /Ranks you doesn't mean you should stoop to their level if they're doing it to be cocky.

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Sorry, but I've taken SY! d-slash build and sab necros on vanquishes and it's definitely not c-space/win. Some areas are easy, other areas are friggin insane. If I change builds around for more healing or protection, I don't have enough damage to kill kiting healers. If I add snares, I either don't have enoughhealing or enough damage because I'm too busy trying to shut them down. Then it's a stalemate.
So you're saying that because you're taking all advantages possible that's why PvE is easy? In a sense, it is. But I for one don't use SY in common vanquishing trips anyway. I usually play with a guildie running N/A, me running ED and then have 6 Discord Necromancers.
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